Latest Race Result - Online Amazing Race 9 (15 May 2009):
| FINAL PLACING | RACER'S NAME | SEASON(S) WON | FAST FORWARD | LEG 1 | LEG 2 | LEG 3 | LEG 4 | LEG 5 (FINAL) |
| WINNER | NICHOLAS ONG | 4 | - | 3 | 5 | 2 | 3 | 1 |
| 2 | HONG CHIEN SER | 1, 2 | - | 1 | 3 | 4 | 1 | 2 |
| 3 | TAN WEIJIE | 3, 5 | FF | 4 | 2 | 1 | 2 | 3 |
| 4 | YAP JUIN SHIONG | 6, 7 | - | 5 | 1 | 3 | 4 | |
| 5 | SERENE TAN | 8 | - | 2 | 4 | 5 |
| ROUTE INFO: A clue which will have information for racers to obtain your next clue. | |
| DETOUR: A choice between 2 tasks, each with its own pros and cons, which racers must complete one of them to obtain the next clue. | |
| ROADBLOCK: A mentally-demanding task that racers must complete in order to receive the next clue. | |
| PIT STOP: The finishing point of a leg. (To check in here, racers need to tell the host the pit-stop SW (Secret Word) via MSN Individual instant message) | |
| FAST-FORWARD: A fast-forward allows a racer to skip all tasks in that leg and go directly to the pit-stop. The first racer to find and completes it wins the fast-forward. Only one fast-forward can be claimed in each leg. They will appear randomly, but there are only a number of fast-forwards in the entire race, except for the final leg. If one racer has already won the fast-forward, and the second racer tries to claim it, that racer will be rejected and have to go on the normal route. | |
| YIELD: There are only a number of yields in the entire race. Just like the Fast-Forward, they will appear very randomly, so racers will not know how many yields there are in the entire race. When the racer arrives at the yield checkpoint, he or she can choose to yield a racer. Racers don't have to use the yield if they don't want to. In order for the yield to be effective, that racer will have to yield a racer that is behind him or her. They will not know whether the racer is in front of them or behind you. Upon arrival at the yield checkpoint, racers will have to give the Yield SW to the host via MSN whether or not they wish to use the yield. After giving the Yield SW, racers will receive the next clue.
However, if a particular racer has been yielded, that racer will have to wait at this checkpoint for a total of 3 minutes before receiving his or her next clue from the host via MSN. Each racer gets only one yield power in the entire race (just like the fast-forward), and only one yield can be used at each time.
(Feature was introduced in OAR season 2 and has only been used in seasons 2, 3, 5 and 6 so far.) |
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| U-TURN: There are only a number of u-turns in the entire race. Just like the Fast-Forward, they will appear very randomly, so racers will not know how many u-turns there are in the entire race. When the racer arrives at the u-turn checkpoint, he or she can choose to u-turn a racer. Racers don't have to use the u-turn if they don't want to. In order for the u-turn to be effective, that racer will have to u-turn a racer that is behind him or her. They will not know whether the racer is in front of them or behind you. Upon arrival at the u-turn checkpoint, racers will have to give the U-Turn SW to the host via MSN whether or not they wish to use the u-turn. After giving the U-Turn SW, racers will receive the next clue.
However, if a particular racer has been U-Turned, that racer will have to go complete the other detour option that he or she did not complete before receiving his or her next clue from the host via MSN. Each racer gets only one U-Turn power in the entire race (just like the fast-forward), and only one U-Turn can be used at each time.
(Feature was introduced in OAR season 4 and has been used since then.) |
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| SPEED BUMP: There are several speed bumps in the entire race. Just like the Fast-Forward, they will appear very randomly. When racers arrive at the speed bump checkpoint, they will have to give the Speed Bump SW to the host. If he or she is the first racer to give the SW, he or she will receive a 2 minutes wait before receiving his or her next clue. Subsequent racers will not have to wait the additional 2 minutes. The speed bump acts like the YIELD, however this feature is to control the speed of racers that are racing too fast.
(Feature was introduced as a twist in OAR season 7 and has been used since then.) Speed Bump (First Version): If a racer arrived last in a non-elimination leg, that racer will have to perform an additional task at the Speed Bump challenge in the following leg, which will appear at any point during the leg. That racer must complete the speed bump task before continuing on. More information will be given when that racer arrives at the speed bump checkpoint. (Feature was introduced in OAR season 1 and has only been used in seasons 1, 2 and 3 so far.) [To this day, the new non-elimination leg penalty has taken over this first version of the speed bump.] |
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| INTERSECTION: There will be one intersection in the whole race. It will appear in a leg with an even number of players. At the intersection point, racers will need to give the SW to the host, and then wait until there is another racer at the intersection point who will be teamed up together to complete various tasks. Racers will have to work with each other until further instructions (or when intersection is broken off).
(Feature was introduced as a twist in OAR season 6 and has only been used in seasons 6 and 7 so far.) |
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| NON-ELIMINATION LEG PENALTY: If a racer arrives last in a non-elimination leg, he or she will be "marked for elimination". That means in the next leg, if he or she does not arrive first at the pit-stop, he or she will receive a 2 minutes penalty before he or she can be checked in, and that can mean that he or she may be eliminated.
(Feature was introduced in OAR season 4 and has been used since then.) [The non-elimination leg penalty for the first 3 seasons of OAR is the speed bump (first version).] |
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| DOUBLE LEG: There are some legs of the race where there will be 2 detours and 2 roadblocks, but only 1 pit-stop. This is also known as a double leg, where there will be one point known as the leg midpoint. Usually racers are told to keep racing at the leg midpoint as a notification to them that the particular leg they are racing in is a double leg.
(Feature was introduced as a twist in OAR season 3 and has only been used in seasons 3, 4 and 9 so far.) |
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BOOKING OF DEPARTURE TIMES: At a certain checkpoint of the race, there will be a checkpoint where racers will arrive and give the booking SW to the host to secure timings for the 1st or 2nd departure time, which could be a few minutes apart.
Racers could be booking for charter flights, buses or even trains. This feature is similar to the INTERSECTION. However, it requires all racers to arrive at this checkpoint before the first batch of racers receive their next clue.
(Feature was introduced as a twist in OAR season 9 and has only been used in season 9 so far.) |
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Calgary (S2), Toronto (S2), Winnipeg (S8) |
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San Jose (S7) |
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Anchorage (S5), Chicago (S5) |
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Buenos Aires (S6) |
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Rio de Janeiro (S9) |
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Mindo (S7), Otavalo (S7), Quito (S7) |
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Montevideo (S6) |
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Sydney (S1), Melbourne (S6) |
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Auckland (S8), Christchurch (S8), Queenstown (S8), Rotorua (S8) |
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Chobe (S1), Gabarone (S1) |
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Cairo (S6), Giza (S6) |
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Cape Town (S3) |
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Prague (S4) |
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Helsinki (S8) |
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Paris (S2) |
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Athens (S7), Corinth (S7) |
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Vilnius (S7) |
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Moscow (S9), Novosibirsk (S9) |
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Barcelona (S6) |
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Berne (S5), Geneva (S5), Montreux (S5), Zurich (S5) |
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Istanbul (S4) |
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Kiev (S7) |
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Cambridge (S3), London (S1, S3) |
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Phnom Penh (S3) |
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Mumbai (S3) |
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Tehran (S4) |
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Jerusalem (S6) |
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Osaka (S2), Tokyo (S1, S5, S8) |
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Almaty (S7) |
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Kuwait City (S9) |
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Vientiane (S4) |
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Kuala Lumpur (S2, S5), Malacca (S5) |
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Yangon (S4) |
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Beijing (S5), Hong Kong (S8), Macau (S8) |
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Singapore (S1, S2, S3, S4, S5, S6, S7, S8) |
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Seoul (S2, S9) |
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Taichung (S4), Taipei (S4) |
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Bangkok (S8, S9), Chiang Mai (S9) |
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Dubai (S9) |
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Hanoi (S9) |